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Banana Combat board game strategy traces its lineage back to iconic family of the tabletop strategy games, such as Stratego, L'Attaque, Dou Shou Qi, and the legendary Game of the Generals.
While sharing a foundation with the pioneering titles, Banana Combat sits at the apex of the series' evolution as it injects fresh strategic depth through a modified ruleset, reimagined core mechanics, and fundamentally unique behaviors across the new unit ranks — all coming together for a whole new layer of dynamic gameplay.
Let's take a quick tour through the rules of the game.
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Commands are simple, the stakes are high. Two opposing forces collide on the field in turn-based tactical suspense. Enemy units are shadows in the fog of war — every move tests your bluffing, intuition, and strategic depth against a ticking turn timer.
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Units
Make love, not war. We stick to the beauty of nature and the biodiversity of the planet, waving farewell to the brain-frying twenty military ranks of the earlier games of the series.
Now, the ecosystem takes charge of the board with pure animalistic instinct — and that’s where the fun begins!
There are 6 types of units in the game:
2×Jaguars, 2×Crocodiles, 2×Eagles,
2×Snakes, 3×Mosquitos,
and 1×Fruit.Jaguar— the apex predator om-noms Crocodile and Eagle.
Crocodile— eliminates Eagle.
Snake— bites both Jaguar and Crocodile.
Eagle— removes Snakes.
Mosquito— is the deepest disturb for everyone, he pwns any unit on the board, but he dies himself in the interaction, a one-timer.
Fruit— surrenders to any unit, and if a Fruit attacks the other Fruit, the defending Fruit shall be captured.
Fruit is actually a Flag as in the capture-the-flag paradigm.
If you are familiar with the Game of the Generals — Jaguars are five-star generals, Crocodiles are four-star, Eagles are generals too, but they hunt on Snakes-the-spies.
Mosquito does not have any analogy anywhere among ancestor games, but he definitely finds his brother-in-arms in a recent variant of Game of the Generals called Gambit, so Mosquito is a drone, a kamikaze unit.
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Objectives
The winning condition of the game is to capture the enemy Fruit.
The Fruit is the goalEither you can win eye-catchingly by Touchdown:
For the touchdown, you navigate your Fruit across the entire field to the last row. Executing this takes true mastery of tricking the enemy into believing your moving piece is anything but a Fruit. But if you pull it off, the rapture of triumph compares only to forking a king and queen with a lone knight — makes every risk worth it.
Unlike the classic Flag-run rule in the Game of the Generals, which feels outdated and tediously slow, the Touchdown triggers an immediate victory.
That is why we call it Touchdown.
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Banana Combat





